Amazon and Xbox have recently announced changes to their services.

Game Pass Ultimate now includes more perks and games, but its price has risen to USD 30 a month. Amazon Luna will also soon offer new features. Cloud gaming promises an amazing future: instead of being tied to a console or powerful PC, you can use a game-streaming service to continue playing on any device — without buying multiple copies of a game, installing different software or losing your progress.

You can also enjoy graphics and performance no longer limited by your device’s hardware. In theory, cloud gaming lets you keep playing anywhere in the world on whatever device you have, almost without interruption. But after more than two years of research and several rounds of testing, we have found that even the most popular cloud gaming services remain unpredictable and unstable, and for now we don’t recommend any of them.

What is cloud gaming and why don’t we recommend it yet?

Cloud gaming lets you stream games from a remote server, much like watching a film on Netflix or Hulu. There is no need to install games on local storage or meet high hardware specifications. You can also continue a game on different devices, with your progress saved in the cloud. Yet even in 2025, no particular service can be confidently recommended. According to Olivier Avaro, CEO of cloud gaming platform Blacknut, streaming performance depends on many factors, many beyond the user’s control — including game optimisation, the provider’s hardware capacity, bandwidth, latency and network fluctuations.